This is the Project im working on right now. It was created within Allan McKays Live Action Series Online VFX Course.
Here you can see the current state of the project. I used Allans camera-tracked live action footage and the 3d models of the buildings as a starting point. Then i did all of the simulations (destruction, fire, smoke, dust, beams) including the lighting, rendering and comp.

Used programs:
Thinking Particles for 3ds Max
FumeFX for 3ds Max

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