This is a project im working on right now. It was created within Allan McKays Live Action Series online VFX course. Here you can see the current state of the project. I used Allans camera-tracked live action footage and the 3d models of the buildings as a starting point. Then i did all of the simulations (destruction, fire, smoke, dust, beams) including the lighting, rendering and comp.

Used programs:
Thinking Particles (3ds Max)
FumeFX (3ds Max)
VRay (3ds Max)

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